All in one solution. Tools for effective development, management and operation of games with cross-platform support and in-build solutions for game distribution, monetization, management, tracking, hosting and users bring control of the games back into hands of the developer.
Explanation of basic SDK features. Availability of the features for individual game engines is mentioned on documentation pages for individual game engines.
Anything unclear or any error and no quick help in the documentation or on the internet? Feel free to contact GameArter support which will reply and help with GameArter and game-releasing related issues assoon as possible.
Server based, cross-platform supported setup of game-design and engagement related features.
Work with data by a secure way. All data transfers between game and GameArter servers are automatically protected from manipulation by hashing and cryptograhy.
Native implemetation for communication with GameArter and other 3rd-party monetization features, all optimized for simple usage and maximum efficiency.
All GameArter games are connected under 1 user account which removes login-wall and thus decrease losees of players. After sigging in a first game, a player can then play any other game connected / powered by GameArter. Once a plazer is being logged in one game without seeing or provided any login informations.
All games powered by GameArter can be connected each other via shared gaming token (credit) called GRT. This credit allow to buy in-game items, sell them and move player's game wealth between games. In addiction of increased engagement from playing for users, the main benefit is in a new way of natively implemented in-app purchases over the credit which provide zero-fee for microtransactions and allow users to buy a bag of credit at once and then spend it in various games.
GameArter provides access to Exit Games (Photon) solution.
Simple visualisation of user behaviour, retention, losses, displayed ads, redirects, gameplays, errors and other important metrics.
Use own or select an image for your achievement from GameArter library of free achievement images.
Adjust, modify and track brand links and icons remotely right from gamearter panel.
Complex game player optimized for running on all kinds of screens, including many modules increasing user engagement and low bounce-rate.
Host and update files from one palce. Optimized solution for achieving the lowest possible price while maintaining sufficient speed and performance.
Selection of following potentionally interested blog posts for game developers
Every platform has own advantages and disadvantages - the same is true of web games. Here’s main strengths and weaknesses of web games.
Frequently asked questions. If you have other questions, feel free to ask us.
GameArter can be used under pay-as-you use model or with simplier model of revenue share. See Pricing section. In both cases, till your game does not reach hundreds of playes, you use GameArter for free.